by Ramanan Sivaranjan on January 09, 2023
This winter the Sword & Board is running a Mordheim campaign. Mordheim is a beloved skirmish game made by Games Workshop many years ago. Players each control a warband exploring the ruins of the Mordheim, collecting the remnants of the meteor that destroy the city, Wrydstone. The game is famous for its John Blanche art, flavourful setting, and its rich detailed campaign system. As you play Mordheim your warband will grow in power game, end up maimed, likely both. I have wanted to play Mordheim for ages, and this league presents the perfect chance to do so.
To start, I needed a warband. I wanted to reuse as much stuff as I owned as possible, and settled on playing Undead. This gave me the chance to continue painting my minis from the Cursed City board game, and build a few extra people using kits and bits I owned. I ended up painting more minis than I need to start, but I have options depending on the direction the campaign takes my team.
Khaimpo the Wretched finds himself in the employ of the Vampire Lord Volchyakrov, exploring the ruins of Mordheim. He is joined by the mercenaries Vrouwer Koning, Humeurige Van Dame and the coward Peters Van der Peters: the dregs of proper society. Zombies, Dire Rats and degenerate Ghouls round out this decrepit warband.
I’ve played one practice game of Mordheim, which was a lot of fun. The rules are … old school: there are tables, lots of dice rolling, and rules scattered throughout the book. Warcry feels like it’s the stronger game, but people aren’t playing Mordheim for its tight game design. Mordhiem is a narrative game, and its the story of this campaign I’m looking forward to seeing unfold.
Getting ready to play Mordheim has been a lot of fun. I enjoy painting, and having the activity be focused around play makes me enjoy it all the more. It can be easy to lose steam with bigger painting projects. Skirmish games present a nice opportunity to build, paint, and play quickly. They are a great way to get into the hobby.