A monster on the verge of eating an adventurer.

#intotheodd

While we are on the topic of Chris, I really enjoyed his recent career retrospective. I shared it on BlueSky, but need to get better at just posting stuff here.1 It’s easy to look at Chris’s recent success with Mythic Bastionland and ignore the slow burn that brought him to this point. I have mentioned many times now that when Into the Odd came out I really wasn’t paying it much attention. For whatever reason Electric Bastionland captured my attention. (Likely Alec’s part play’s a big role there.) As time has moved on from the early 2010s, Into the Odd feels like it has become one of the most influential games to come out of the scene. It’s funny you can be right next to something important and just not pay it any attention, because you already have OD&D at home.

  1. BlueSky feels like it could implode at any moment, it has a lot of Twitter drama energy. 

Mythic Bastionland Art

The Mythic Bastionland Kickstarter is wrapping up today. For those unfamiliar this is the Arthurian take on Chris’s games Into the Odd and Electric Bastionland. I’ve been excited about this game since he first started talking about it, as it ties into my interests in this genre. (You may recall my aborted attempt to create a vaguely Arthurian / Dark Souls setting many months ago now: The Misericorde.) Chris is working with Alec Sorensen, and the art they have shared so far looks really incredible. My friend Alex was running the playtest version of this game when it was first announced, and we had a fun time questing around the hexcrawl he created. The game works well, and I assume knowing Chris it’s only been tightened up and improved upon since first announced. He’s one of my favourite game designers. This will be great.