This is a write up for session 1 of my D&D campaign Masters of Carcosa. The game is currently run online using Google+ hangouts. You can join the online community there to learn more, or read my blog.
1011
Citadel of 79 Bone Men led by "the Illustrious Prince of Bone," a Neutral 4th-level Fighter. They make their home in the lower level of a hidden Alien outpost that lays in close proximity to radioactive wastes.
7 Brown Men make their way to the Bone Men town found within Hex 1011. They are laden with miscellaneous goods for trade. 2 of the men are guards (AC 16, MV 90', 1+1 HD, Neutral), armed with space alien pistols.
You may restock using the following table.
d4 | Hex Description | |
---|---|---|
1 | 8 Mutant Men (AC 15, MV 90’, 1+1 HD, Chaotic). Each has a random mutation. | |
2 | Citadel of 26 Bone Men led by “Mr. Smyth,” a Neutral White Man 1st-level Fighter. He is armed with a Silicon Powered Green Laser Pulse Bazooka that does 3 dice of damage (d6 charges). | |
3 | 6 Carcosans lay dying in the wastes, lost without food or water. They will serve as willing henchmen to anyone who will aid them. | |
4 | A Bone Women leads an acting troupe of Carcosans North towards the Bone Men town found within Hex 1011. |