This is a write up for session 17 of my D&D campaign Masters of Carcosa. The game is currently run online using Google+ hangouts. You can join the online community there to learn more, or read my blog.
2d6 Insane Mi-Go (AC 13, MV 90' [240' Air], HD 2) wander the hex attacking all travellers.
3 Blue Men bandits lay injured in the wilderness. They have been abandoned by their gang.
Built by the Great Race, a large crystal found within a hidden citadel teleports those who touch it to the desert of Hex 2005.
'The Protector of Truths' calls this citadel his home and wages a grand war against the Mi-Go who make their home in that desert. He lobotomizes the Mi-Go's he captures and releases them to the wilds in this hex.
You may restock using the following table.
|1||A group of Mi-Go feast on the brains of a small group of Carcosans. Amongst the bodies is a small cache of space alien weaponry the creatures are uninterested in.|
|2||3 Blue Men, one gravely injured, limp through the wilds dressed as a travelling acting troupe known as the Rainbow Connection.|
|3||'The Dominant Reflection' and his small band of cultists venture West in search of thralls for their new masters.|
|4||The Rainbow Connection transport a valuable gem (10,000GP) back with them to Jahar, a gift given by a strange sorcerer in order to pacify their blood lust.|